По желание на borsuko и като цяло липсата на качествени скриптове за d2jsp ще предоставя тази версия за тези, които са свикнали с тези скриптове .
- Private XP 2.3h Scripts
Download: http://pubftp.dreaming-bg.com/d2jsp/D2JSP_XP2_2.3h.zip
Задължителни библиотеки без които скриптовете не могат да стартират :
d2jsp common libs
http://pubftp.dreaming-bg.com/d2jsp/d2j ... n_libs.zip
nJaguar's Item Parser v3.03
http://pubftp.dreaming-bg.com/d2jsp/nji ... v3.03).zip
Standart NIP Package
http://pubftp.dreaming-bg.com/d2jsp/Sta ... ackage.zip
js32.dll - файл, който е необходим за стартирането на d2jsp
http://pubftp.dreaming-bg.com/d2jsp/js32.zip
Скриптовете работят единствено и само с d2jsp v0.50.24 за Diablo II LOD patch 1.10 !!!
Private_XP 2.3h
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Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Teambotting configuration :
1. Edit autod2jsp profile - Use Follow Bot Mode - Leader Name; default script - LoaderXP.d2j
2. XP_Config Configuration :
- LXP_Whisper = true; //Set to true to use the whisper functions for messaging the hot IP / msgs
- LXP_WhisperToWho = 2; //1 = tell to a account, 2 = tell all friends
- LXP_InviteOthers = true; //Set to true to invite others to join the same game we created
- LXP_WhisperType = 0; //Type of command to use for messaging (/f m or /w name)
- FWXP_LeechMode = false;
- FWXP_AutoFollow = false;
- FWXP_AutoGuard = false;
- FWXP_AutoUseTP = false;
- FWXP_LeashDist = 5;
Ако искате да следва, true на AutoFollow, ако искате и да се включи в празника - true ина AutoGuard .
XP_RunMode = 0; //Public/Teambotting > 0
XP_JoinMessage = "join game";
XP_TPMessage = "tp up";
XP_TPLeechMessage = "tp clear";
XP_WaitTownMessage = "wait in town";
XP_NextGameMessage = "next game";
Join командата трябва да е същата като тази която подава autostarter, в противен случай няма да ви последва никой в играта
}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Baal configuration
//===============================================================================================================================
// XP_CheckDolls = true/false Abort if we find Dolls in the Throne Room
// XP_CheckSouls = true/false Abort if we find Souls in the Throne Room
// BXP_ClearStairToMain = true/false Set to true to clear monsters from the Throne entrance to the main room
// If XP_ClearPath is true, this variable is ignored
// BXP_ClearMainEntrance = true/false Set to true to clear the small room at the entrance to main room.
// It will not clear even set to true if portal position is set to 1.
// BXP_ThroneOffsetX = xx X offset of the Throne attack position
// BXP_ThroneOffsetY = xx Y offset of the Throne attack position
// BXP_preAttackAmount = xx Number of attack before the pack spawn
// BXP_RemovePoison = true/false Set to true if you want to go back to town to remove the poison from the Unraveler.
// BXP_AvoidHydra = 0/1/2 0 = disabled, 1 = retreat to a safe spot, 2 = retreat to town
// BXP_VenomLordBO = true/false Set to true to cast BO before Venom Lords wave spawns
// BXP_KillBaal = true/false True if you want to kill Baal in Worldstone Chamber
// BXP_OffsetY=x This is the y coordinate of the last teleport before attacking Baal
// BXP_OffsetX=x This is the x coordinate of the last teleport before attacking Baal
// XP_SwitchOnKill=true/false Set to true to switch to the weapon with the greatest magic find upon killing a boss
// XP_SwitchHP=xx This is the amount of the boss hp out of 128 that is remaining before switching weapon
// XP_StallKill=true/false Set this to true to let your merc get the last hit
// XP_StallHP=xx This is the amount of hp of 128 that you will stall for the boss to die on
// XP_StallSkipPhys=true/false Set to true along with XP_StallKill and you won't stall if the boss is immune to physical
BXP_ClearMainEntrance = true/false - Препоръчвам тази опция да я оставите false, освен ако героят ви не е твърде силен и способен да разчити мелетата в малкото помещение преди трона.
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// BaalXP Public mode configuration
//===============================================================================================================================
// XP_RunMode = 0/1/2 Type of run to do. Set to 0 to disable public/teambotting
// 0 = solo, 1 = public, 2 = teambot
// BXP_LogRunsToMIRC = true/false Set to true to send game infos to mIRC for ppl to join running Baal runs (thx to timex100)
// BXP_PortalPosition = 0/1/2 Position of the TP to place. 0 = back right, 1 = front right, 2 = entrance to main
XP_RunMode > 0 за public/teambotting
Мисля, че е това относно тиймботинга, като краткият ми гайд подлежи на коментар и корекции .
1. Edit autod2jsp profile - Use Follow Bot Mode - Leader Name; default script - LoaderXP.d2j
2. XP_Config Configuration :
- LXP_Whisper = true; //Set to true to use the whisper functions for messaging the hot IP / msgs
- LXP_WhisperToWho = 2; //1 = tell to a account, 2 = tell all friends
- LXP_InviteOthers = true; //Set to true to invite others to join the same game we created
- LXP_WhisperType = 0; //Type of command to use for messaging (/f m or /w name)
- FWXP_LeechMode = false;
- FWXP_AutoFollow = false;
- FWXP_AutoGuard = false;
- FWXP_AutoUseTP = false;
- FWXP_LeashDist = 5;
Ако искате да следва, true на AutoFollow, ако искате и да се включи в празника - true ина AutoGuard .
XP_RunMode = 0; //Public/Teambotting > 0
XP_JoinMessage = "join game";
XP_TPMessage = "tp up";
XP_TPLeechMessage = "tp clear";
XP_WaitTownMessage = "wait in town";
XP_NextGameMessage = "next game";
Join командата трябва да е същата като тази която подава autostarter, в противен случай няма да ви последва никой в играта
}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Baal configuration
//===============================================================================================================================
// XP_CheckDolls = true/false Abort if we find Dolls in the Throne Room
// XP_CheckSouls = true/false Abort if we find Souls in the Throne Room
// BXP_ClearStairToMain = true/false Set to true to clear monsters from the Throne entrance to the main room
// If XP_ClearPath is true, this variable is ignored
// BXP_ClearMainEntrance = true/false Set to true to clear the small room at the entrance to main room.
// It will not clear even set to true if portal position is set to 1.
// BXP_ThroneOffsetX = xx X offset of the Throne attack position
// BXP_ThroneOffsetY = xx Y offset of the Throne attack position
// BXP_preAttackAmount = xx Number of attack before the pack spawn
// BXP_RemovePoison = true/false Set to true if you want to go back to town to remove the poison from the Unraveler.
// BXP_AvoidHydra = 0/1/2 0 = disabled, 1 = retreat to a safe spot, 2 = retreat to town
// BXP_VenomLordBO = true/false Set to true to cast BO before Venom Lords wave spawns
// BXP_KillBaal = true/false True if you want to kill Baal in Worldstone Chamber
// BXP_OffsetY=x This is the y coordinate of the last teleport before attacking Baal
// BXP_OffsetX=x This is the x coordinate of the last teleport before attacking Baal
// XP_SwitchOnKill=true/false Set to true to switch to the weapon with the greatest magic find upon killing a boss
// XP_SwitchHP=xx This is the amount of the boss hp out of 128 that is remaining before switching weapon
// XP_StallKill=true/false Set this to true to let your merc get the last hit
// XP_StallHP=xx This is the amount of hp of 128 that you will stall for the boss to die on
// XP_StallSkipPhys=true/false Set to true along with XP_StallKill and you won't stall if the boss is immune to physical
BXP_ClearMainEntrance = true/false - Препоръчвам тази опция да я оставите false, освен ако героят ви не е твърде силен и способен да разчити мелетата в малкото помещение преди трона.
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// BaalXP Public mode configuration
//===============================================================================================================================
// XP_RunMode = 0/1/2 Type of run to do. Set to 0 to disable public/teambotting
// 0 = solo, 1 = public, 2 = teambot
// BXP_LogRunsToMIRC = true/false Set to true to send game infos to mIRC for ppl to join running Baal runs (thx to timex100)
// BXP_PortalPosition = 0/1/2 Position of the TP to place. 0 = back right, 1 = front right, 2 = entrance to main
XP_RunMode > 0 за public/teambotting
Мисля, че е това относно тиймботинга, като краткият ми гайд подлежи на коментар и корекции .
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Драги приятели, Благодарете на Vengence За разбирателството е за това, че ми предостави XP Bot Scripts, а аз ще ви го кача направо зглобен за да не се мъчите!!!
Единственото което трябва да направите е да си аднете във autod2jsp параметрите за акаунта и да смените Defoult dcript на bots-LoaderXP.d2j
Всичко друго се наглася от XP_Config_Paladin.d2l във D2JSP XP2 2.3h-scripts-libs\XP
Не променяите имена и не добавяите нищо!!!
ето ви и линк -----> http://www.mediafire.com/?70i71j0dfti3fk1 ------- Готов работещ бот!!!
js32.dll ----> http://www.mediafire.com/?1ocbqqms107g14m
Ако правите повече от 1 сорсарица, направете копие на XP_Config_Sorceress. Пример XP_Config_Sorceress_(името на героя)



Единственото което трябва да направите е да си аднете във autod2jsp параметрите за акаунта и да смените Defoult dcript на bots-LoaderXP.d2j
Всичко друго се наглася от XP_Config_Paladin.d2l във D2JSP XP2 2.3h-scripts-libs\XP
Не променяите имена и не добавяите нищо!!!
ето ви и линк -----> http://www.mediafire.com/?70i71j0dfti3fk1 ------- Готов работещ бот!!!
js32.dll ----> http://www.mediafire.com/?1ocbqqms107g14m
Ако правите повече от 1 сорсарица, направете копие на XP_Config_Sorceress. Пример XP_Config_Sorceress_(името на героя)
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Да сте живи и здрави и 2мата
И благодаря за отделеното време и труда Ви ! by donora

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- Joined: Fri Oct 14, 2011 2:03 pm
Някой ако има идеи или е подкарал Балл бота на Теам да сподели, защото при мен неще да стане...
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Тези дни като имам повече време ще тествам и ще кажа как да бъде подкаран .Borsuko wrote:Някой ако има идеи или е подкарал Балл бота на Теам да сподели, защото при мен неще да стане...
Желателно е да се конкретизираш - leech / follow или изобщо не може да се подкара ?
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Подкарвам бота, Wisp-va обаче другият бот не разбира, кой бот го вика във играта и 2та отварят БХ.... И немога да разбера как да накарам единия бот да чака портал и (или) да седи във чата.
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Бъмп
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Само този, и той иска допълнителни настройки от части.
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Пуснете ми на ЛС файловете за Download, за да ги качим на нашия сайт, за да не бъдат изтрити евентуално след време.
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Готово
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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Как да стартираме скриптовете под d2jsp :
1 . Стартирате autod2jsp -> Add - > Edit на създаденият профил и следвате стъпките показани на илюстрацията :
http://prikachi.com/images/118/5469118F.jpg
1 . Стартирате autod2jsp -> Add - > Edit на създаденият профил и следвате стъпките показани на илюстрацията :
http://prikachi.com/images/118/5469118F.jpg
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;--- GLOVES---
Name = Chain Gloves : Quality = Unique : Flag != Eth: 80 = 40 ; Chance Guards
Name = Vambraces : Quality = Unique : Flag != Eth ; Soul Drainer
Name = Ogre Gauntlets : Quality = Unique ; Steelrend
Name = Vampirebone Gloves : Quality = Unique : Flag != Eth ; Dracul's Grasp
;Name = Heavy Gloves : Quality = Unique ; Bloodfist
;Name = Light Gauntlets : Quality = Unique ; Magefist
;Name = Gauntlets : Quality = Unique ; Frostburn
;--- BELTS ---
;Name = Heavy Belt : Quality = Unique ; Goldwrap
;Name = Demonhide Sash : Quality = Unique ; String of Ears
;Name = Battle Belt : Quality = Unique ; Snowclash
Name = War Belt : Quality = Unique : Flag != Eth ; Thundergod's Vigor
Name = Spiderweb Sash : Quality = Unique : Flag != Eth ; Arachnid Mesh
;Name = Vampirefang Belt : Quality = Unique ; Nosferatu's Coil
Name = Mithril Coil : Quality = Unique :Flag != Eth ; Verdungo's Hearty Cord
;--- BOOTS ---
Name = Boots : Quality = Unique : Flag != Eth ; Hotspur
Name = Sharkskin Boots : Quality = Unique : Flag != Eth : maxhp = 65; Waterwalk
;Name = Mesh Boots : Quality = Unique ; Silkweave
Name = Battle Boots : Quality = Unique : Flag != Eth ; War Traveler
Name = War Boots : Quality = Unique : Flag != Eth ; Gore Rider
Name = Scarabshell Boots : Quality = Unique ; Sandstorm Trek
Name = Boneweave Boots : Quality = Unique : Flag != Eth ; Marrowwalk
Name = Myrmidon Greaves : Quality = Unique ; Shadow Dancer
;--- HELMS---
Name = Shako : Quality = Unique ; Harlequin Crest
Name = Grim Helm : Quality = Unique ; Vampire Gaze
Name = Spired Helm : Quality = Unique : Dexterity > 5 ; Nightwing's Veil
Name = Demonhead : Quality = Unique ; Andariel's Visage
Name = Bone Visage : Quality = Unique ; Giant Skull
Name = Tiara : Quality = Unique ; Kira's Guardian
Name = Diadem : Quality = Unique ; Griffon's Eye
Name = Corona : Quality = Unique ; Crown of ages
;--- ARMOR---
Name = Dusk Shroud : Quality = Unique : Flag != Eth ; Ormus' Robes
Name = Balrog Skin : Quality = Unique ; Arkaine's Valor
Name = Wire Fleece : Quality = Unique : Flag = Eth ; The Gladiator's Bane
Name = Kraken Shell : Quality = Unique ; Leviathan
Name = Shadow Plate : Quality = Unique ; Steel Carapace
Name = Sacred Armor : Quality = Unique ; Templar's Might or Tyrael's Might
Name = Mesh Armor : Quality = Unique ; Shaftstop
Name = Russet Armor : Quality = Unique ; Skullder's Ire
;Name = Templar Coat : Quality = Unique ; Guardian Angel
Name = Serpentskin Armor: Quality = Unique : Flag != Eth : 39 > 34 : 41 > 34 : 43 > 34 : 45 > 34 ; Skin of the Vipermagi
;--- SHIELDS---
;Name = Round Shield : Quality = Unique ; Moser's Blessed Circle
;Name = Troll Nest : Quality = Unique ; Head Hunter's Glory
Name = Monarch : Quality = Unique ; Stormshield
;================ WEAPONS ===================
;--- SWORDS ---
Name = Champion Sword : Quality = Unique ;: Enhanced Damage > 230 ; Doombringer
Name = Colossus Blade : Quality = Unique ;: Enhanced Damage > 200 ; The Grandfather
Name = Phase Blade : Quality = Unique : Level req = 85 ; Flag != Eth ; Azurewrath
;--- AXES ---
Name = Ettin Axe : Quality = Unique : Sockets = 5: Flag = Eth ; Rune Master
Name = Berserker Axe : Quality = Unique ; Death Cleaver
;Name = Silver-Edged Axe : Quality = Unique ; Ethereal Edge
;Name = Decapitator : Quality = Unique ; Hellslayer
;Name = Champion Axe : Quality = Unique ; Messerschmidt's Reaver
;Name = Glorious Axe : Quality = Unique ; Executioner's Justice
;--- BOWS ---
Name = Crusader Bow : Quality = Unique ; Eaglehorn
;Name = Ward Bow : Quality = Unique ; Widowmaker
Name = Hydra Bow : Quality = Unique ; Windforce
;--- CROSSBOWSs---
;Name = Ballista : Quality = Unique ; Buriza-Do Kyanon
;--- DAGGERS---
;Name = Dagger : Quality = Unique ; Gull
;Name = Bone Knife : Quality = Unique ; Wizardspike
;Name = Fanged Knife : Quality = Unique ; Fleshripper
;Name = Legend Spike : Quality = Unique ; Ghostflame
; ---JAVELINS---
Name = Winged Harpoon : Quality = Unique ; Gargoyle's Bite
Name = Ghost Glaive : Quality = Unique ; Wraith Flight
; ---MACES---
;Name = Devil Star : Quality = Unique ; Baranar's Star
Name = Scourge : Quality = Unique : 93 = 50 ; Horizon's Tornado
Name = Scourge : Quality = Unique : 93 = 30 ; Stormlash
Name = Legendary Mallet : Quality = Unique : 0 >= 20 ; Stone Crusher
Name = Legendary Mallet : Quality = Unique : 6 = 12800 ; Schaefer's Hammer
Name = Thunder Maul : Quality = Unique : 105 = 10 ; Earth Shifter
Name = Thunder Maul : Quality = Unique : 0 = 25 ; The Cranium Basher
;--- POLEARMS ---
Name = Ogre axe : Quality = Unique : Enhanced Damage > 290 ; Bonehew
Name = Thresher : Quality = Unique ; The Reaper's Toll
Name = Cryptic Axe : Quality = Unique ; Tomb Reaver
Name = Giant Thresher : Quality = Unique ; Stormspire
;--- SCEPTERS ---
;Name = Divine Scepter : Quality = Unique ; Hand of Blessed Light
;Name = Mighty Scepter : Quality = Unique : 93 = 20 ; Heaven's Light
;Name = Mighty Scepter : Quality = Unique : 91 = -60 ; The Redeemer
Name = Caduceus : Quality = Unique ; Astreon's Iron Ward
;--- SPEARS ---
;Name = Fuscina : Quality = Unique ; Kelpie Snare
;Name = Lance : Quality = Unique ; Spire of Honor
;Name = Hyperion Spear : Quality = Unique ; Arioc's Needle
;Name = Mancatcher : Quality = Unique ; Viperfork
;Name = War Pike : Quality = Unique ; Steel Pillar
;--- STAVES ---
Name = Elder Staff : Quality = Unique ; Ondal's Wisdom
Name = Archon Staff : Quality = Unique ; Mang Song's Lesson
;--- Throwing Weapons ---
;Name = Winged Knife : Quality = Unique ; Warshrike
;Name = Flying Axe : Quality = Unique ; Gimmershred
;Name = Winged Axe : Quality = Unique ; Lacerator
;-- WANDS ---
Name = Lich Wand : Quality = Unique ; Boneshade
Name = Unearthed Wand : Quality = Unique ; Death's Web
;======CLASS SPECIFIC=======
;--- AMAZON ---
;Name = Matriarchal Bow : Quality = Unique ; Blood Raven's Charge
;Name = Ceremonial Bow : Quality = Unique ; Lycander's Aim
Name = Ceremonial Javelin : Quality = Unique : Flag = Eth ; Titan's Revenge
Name = Matriarchal Javelin : Quality = Unique ; Thunderstroke
;Name = Matriarchal Spear : Quality = Unique ; Stoneraven
;Name = Ceremonial Pike : Quality = Unique ; Lycander's Flank
;--- ASSASSIN ---
;Name = Battle Cestus : Quality = Unique ; Shadow Killer
Name = Greater Talons : Quality = Unique : Flag = Eth ; Bartuc's Cut-Throat
;Name = Wrist Sword : Quality = Unique ; Jade Talon
;Name = Feral Claws : Quality = Unique ; Firelizard's Talons
;--- NECROMANCER ---
Name = Hierophant Trophy : Quality = Unique : Flag != Eth ; Homunculus
Name = Bloodlord Skull : Quality = Unique : Flag != Eth ; Darkforce Spawn
Name = Succubus Skull : Quality = Unique : Flag != Eth; Boneflame
;--- BARBARIAN ---
;Name = Fury Visor : Quality = Unique ; Wolfhowl
;Name = Conqueror Crown : Quality = Unique ; Halaberd's Reign
;Name = Destroyer Helm : Quality = Unique ; Demonhorn's Edge
Name = Slayer Guard : Quality = Unique ; Arreat's Face
;--- SORCERESS ---
;Name = Swirling Crystal : Quality = Unique ; The Oculus
Name = Eldritch Orb : Quality = Unique : sorceressskills =3 ; Eschuta's Temper
Name = Dimensional Shard : Quality = Unique ; Death's Fathom
;--- DRUID ---
Name = Totemic Mask : Quality = Unique : Flag != Eth ; Jalal's Mane
Name = Blood Spirit : Quality = Unique : Flag != Eth; Cerebus' Bite
Name = Sky Spirit : Quality = Unique : Flag != Eth; Ravenlore
Name = Earth Spirit : Quality = Unique : Flag != Eth ; Spirit Keeper
;--- PALADIN ---
Name = Sacred Rondache : Quality = Unique ; Alma Negra
Name = Gilded Shield : Quality = Unique ; Herald Of Zakarum
;Name = Zakarum Shield : Quality = Unique ; Dragonscale
; Uniques Rings
Type = ring : Quality = Unique : 80 = 30 ; NagelRing
;Type = ring : Quality = Unique : 62 >= 6 ; Manald Heal
Type = ring : Quality = Unique : 77 = 25 ; Stone of Jordan
;Type = ring : Quality = Unique : 7 = 40 ; Dwarf Star
Type = ring : Quality = Unique : 2 >= 17 ; Raven Frost
Type = ring : Quality = Unique : 60 >= 3 : 11 = 50 ; Bul Kathos Wedding Band
Type = ring : Quality = Unique : 60 >= 6 ; Carrion Wind
Type = ring : Quality = Unique : Normal Damage Reduction >= 7 : Poison Resist >= 20 ; Nature's Peace
Type = ring : Quality = Unique : 144 >= 10 ; Wisp Projector
; Uniques Amulets
;Type = amulet : Quality = Unique : 0 = 12 : 39 >= 20 : 41 >= 20 :43 >= 20 :46 >= 20 ; Sacrens Chance
Type = amulet : Quality = Unique : 62 >= 11 : 60 >= 5 ; Cresent Moon
Type = amulet : Quality = Unique : 2 = 25 ; Cat's Eye
;Type = amulet : Quality = Unique : 45 = 75 ; Atma's Scarab
;Type = amulet : Quality = Unique : 74 = 10 ; The Rising Sun
Type = amulet : Quality = Unique : 41 = 35 ; Highlord's Wrath
Type = amulet : Quality = Unique : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 : 0 = 5 ; Mara's Kaleidoscope
;Type = amulet : Quality = Unique : defensiveaurasskilltab >= 1 ; Seraph's Hymn
Type = amulet : Quality = Unique : 19 >= 400 ; Metalgrid
;Unique Charms
Type = small charm : Quality = Unique
Name = Grand charm : Quality = Unique
Леко допълнение към Unique.nip Още едно допълнение, когато махнете ! пред ETH, ще взима само ETH....
Name = Chain Gloves : Quality = Unique : Flag != Eth: 80 = 40 ; Chance Guards
Name = Vambraces : Quality = Unique : Flag != Eth ; Soul Drainer
Name = Ogre Gauntlets : Quality = Unique ; Steelrend
Name = Vampirebone Gloves : Quality = Unique : Flag != Eth ; Dracul's Grasp
;Name = Heavy Gloves : Quality = Unique ; Bloodfist
;Name = Light Gauntlets : Quality = Unique ; Magefist
;Name = Gauntlets : Quality = Unique ; Frostburn
;--- BELTS ---
;Name = Heavy Belt : Quality = Unique ; Goldwrap
;Name = Demonhide Sash : Quality = Unique ; String of Ears
;Name = Battle Belt : Quality = Unique ; Snowclash
Name = War Belt : Quality = Unique : Flag != Eth ; Thundergod's Vigor
Name = Spiderweb Sash : Quality = Unique : Flag != Eth ; Arachnid Mesh
;Name = Vampirefang Belt : Quality = Unique ; Nosferatu's Coil
Name = Mithril Coil : Quality = Unique :Flag != Eth ; Verdungo's Hearty Cord
;--- BOOTS ---
Name = Boots : Quality = Unique : Flag != Eth ; Hotspur
Name = Sharkskin Boots : Quality = Unique : Flag != Eth : maxhp = 65; Waterwalk
;Name = Mesh Boots : Quality = Unique ; Silkweave
Name = Battle Boots : Quality = Unique : Flag != Eth ; War Traveler
Name = War Boots : Quality = Unique : Flag != Eth ; Gore Rider
Name = Scarabshell Boots : Quality = Unique ; Sandstorm Trek
Name = Boneweave Boots : Quality = Unique : Flag != Eth ; Marrowwalk
Name = Myrmidon Greaves : Quality = Unique ; Shadow Dancer
;--- HELMS---
Name = Shako : Quality = Unique ; Harlequin Crest
Name = Grim Helm : Quality = Unique ; Vampire Gaze
Name = Spired Helm : Quality = Unique : Dexterity > 5 ; Nightwing's Veil
Name = Demonhead : Quality = Unique ; Andariel's Visage
Name = Bone Visage : Quality = Unique ; Giant Skull
Name = Tiara : Quality = Unique ; Kira's Guardian
Name = Diadem : Quality = Unique ; Griffon's Eye
Name = Corona : Quality = Unique ; Crown of ages
;--- ARMOR---
Name = Dusk Shroud : Quality = Unique : Flag != Eth ; Ormus' Robes
Name = Balrog Skin : Quality = Unique ; Arkaine's Valor
Name = Wire Fleece : Quality = Unique : Flag = Eth ; The Gladiator's Bane
Name = Kraken Shell : Quality = Unique ; Leviathan
Name = Shadow Plate : Quality = Unique ; Steel Carapace
Name = Sacred Armor : Quality = Unique ; Templar's Might or Tyrael's Might
Name = Mesh Armor : Quality = Unique ; Shaftstop
Name = Russet Armor : Quality = Unique ; Skullder's Ire
;Name = Templar Coat : Quality = Unique ; Guardian Angel
Name = Serpentskin Armor: Quality = Unique : Flag != Eth : 39 > 34 : 41 > 34 : 43 > 34 : 45 > 34 ; Skin of the Vipermagi
;--- SHIELDS---
;Name = Round Shield : Quality = Unique ; Moser's Blessed Circle
;Name = Troll Nest : Quality = Unique ; Head Hunter's Glory
Name = Monarch : Quality = Unique ; Stormshield
;================ WEAPONS ===================
;--- SWORDS ---
Name = Champion Sword : Quality = Unique ;: Enhanced Damage > 230 ; Doombringer
Name = Colossus Blade : Quality = Unique ;: Enhanced Damage > 200 ; The Grandfather
Name = Phase Blade : Quality = Unique : Level req = 85 ; Flag != Eth ; Azurewrath
;--- AXES ---
Name = Ettin Axe : Quality = Unique : Sockets = 5: Flag = Eth ; Rune Master
Name = Berserker Axe : Quality = Unique ; Death Cleaver
;Name = Silver-Edged Axe : Quality = Unique ; Ethereal Edge
;Name = Decapitator : Quality = Unique ; Hellslayer
;Name = Champion Axe : Quality = Unique ; Messerschmidt's Reaver
;Name = Glorious Axe : Quality = Unique ; Executioner's Justice
;--- BOWS ---
Name = Crusader Bow : Quality = Unique ; Eaglehorn
;Name = Ward Bow : Quality = Unique ; Widowmaker
Name = Hydra Bow : Quality = Unique ; Windforce
;--- CROSSBOWSs---
;Name = Ballista : Quality = Unique ; Buriza-Do Kyanon
;--- DAGGERS---
;Name = Dagger : Quality = Unique ; Gull
;Name = Bone Knife : Quality = Unique ; Wizardspike
;Name = Fanged Knife : Quality = Unique ; Fleshripper
;Name = Legend Spike : Quality = Unique ; Ghostflame
; ---JAVELINS---
Name = Winged Harpoon : Quality = Unique ; Gargoyle's Bite
Name = Ghost Glaive : Quality = Unique ; Wraith Flight
; ---MACES---
;Name = Devil Star : Quality = Unique ; Baranar's Star
Name = Scourge : Quality = Unique : 93 = 50 ; Horizon's Tornado
Name = Scourge : Quality = Unique : 93 = 30 ; Stormlash
Name = Legendary Mallet : Quality = Unique : 0 >= 20 ; Stone Crusher
Name = Legendary Mallet : Quality = Unique : 6 = 12800 ; Schaefer's Hammer
Name = Thunder Maul : Quality = Unique : 105 = 10 ; Earth Shifter
Name = Thunder Maul : Quality = Unique : 0 = 25 ; The Cranium Basher
;--- POLEARMS ---
Name = Ogre axe : Quality = Unique : Enhanced Damage > 290 ; Bonehew
Name = Thresher : Quality = Unique ; The Reaper's Toll
Name = Cryptic Axe : Quality = Unique ; Tomb Reaver
Name = Giant Thresher : Quality = Unique ; Stormspire
;--- SCEPTERS ---
;Name = Divine Scepter : Quality = Unique ; Hand of Blessed Light
;Name = Mighty Scepter : Quality = Unique : 93 = 20 ; Heaven's Light
;Name = Mighty Scepter : Quality = Unique : 91 = -60 ; The Redeemer
Name = Caduceus : Quality = Unique ; Astreon's Iron Ward
;--- SPEARS ---
;Name = Fuscina : Quality = Unique ; Kelpie Snare
;Name = Lance : Quality = Unique ; Spire of Honor
;Name = Hyperion Spear : Quality = Unique ; Arioc's Needle
;Name = Mancatcher : Quality = Unique ; Viperfork
;Name = War Pike : Quality = Unique ; Steel Pillar
;--- STAVES ---
Name = Elder Staff : Quality = Unique ; Ondal's Wisdom
Name = Archon Staff : Quality = Unique ; Mang Song's Lesson
;--- Throwing Weapons ---
;Name = Winged Knife : Quality = Unique ; Warshrike
;Name = Flying Axe : Quality = Unique ; Gimmershred
;Name = Winged Axe : Quality = Unique ; Lacerator
;-- WANDS ---
Name = Lich Wand : Quality = Unique ; Boneshade
Name = Unearthed Wand : Quality = Unique ; Death's Web
;======CLASS SPECIFIC=======
;--- AMAZON ---
;Name = Matriarchal Bow : Quality = Unique ; Blood Raven's Charge
;Name = Ceremonial Bow : Quality = Unique ; Lycander's Aim
Name = Ceremonial Javelin : Quality = Unique : Flag = Eth ; Titan's Revenge
Name = Matriarchal Javelin : Quality = Unique ; Thunderstroke
;Name = Matriarchal Spear : Quality = Unique ; Stoneraven
;Name = Ceremonial Pike : Quality = Unique ; Lycander's Flank
;--- ASSASSIN ---
;Name = Battle Cestus : Quality = Unique ; Shadow Killer
Name = Greater Talons : Quality = Unique : Flag = Eth ; Bartuc's Cut-Throat
;Name = Wrist Sword : Quality = Unique ; Jade Talon
;Name = Feral Claws : Quality = Unique ; Firelizard's Talons
;--- NECROMANCER ---
Name = Hierophant Trophy : Quality = Unique : Flag != Eth ; Homunculus
Name = Bloodlord Skull : Quality = Unique : Flag != Eth ; Darkforce Spawn
Name = Succubus Skull : Quality = Unique : Flag != Eth; Boneflame
;--- BARBARIAN ---
;Name = Fury Visor : Quality = Unique ; Wolfhowl
;Name = Conqueror Crown : Quality = Unique ; Halaberd's Reign
;Name = Destroyer Helm : Quality = Unique ; Demonhorn's Edge
Name = Slayer Guard : Quality = Unique ; Arreat's Face
;--- SORCERESS ---
;Name = Swirling Crystal : Quality = Unique ; The Oculus
Name = Eldritch Orb : Quality = Unique : sorceressskills =3 ; Eschuta's Temper
Name = Dimensional Shard : Quality = Unique ; Death's Fathom
;--- DRUID ---
Name = Totemic Mask : Quality = Unique : Flag != Eth ; Jalal's Mane
Name = Blood Spirit : Quality = Unique : Flag != Eth; Cerebus' Bite
Name = Sky Spirit : Quality = Unique : Flag != Eth; Ravenlore
Name = Earth Spirit : Quality = Unique : Flag != Eth ; Spirit Keeper
;--- PALADIN ---
Name = Sacred Rondache : Quality = Unique ; Alma Negra
Name = Gilded Shield : Quality = Unique ; Herald Of Zakarum
;Name = Zakarum Shield : Quality = Unique ; Dragonscale
; Uniques Rings
Type = ring : Quality = Unique : 80 = 30 ; NagelRing
;Type = ring : Quality = Unique : 62 >= 6 ; Manald Heal
Type = ring : Quality = Unique : 77 = 25 ; Stone of Jordan
;Type = ring : Quality = Unique : 7 = 40 ; Dwarf Star
Type = ring : Quality = Unique : 2 >= 17 ; Raven Frost
Type = ring : Quality = Unique : 60 >= 3 : 11 = 50 ; Bul Kathos Wedding Band
Type = ring : Quality = Unique : 60 >= 6 ; Carrion Wind
Type = ring : Quality = Unique : Normal Damage Reduction >= 7 : Poison Resist >= 20 ; Nature's Peace
Type = ring : Quality = Unique : 144 >= 10 ; Wisp Projector
; Uniques Amulets
;Type = amulet : Quality = Unique : 0 = 12 : 39 >= 20 : 41 >= 20 :43 >= 20 :46 >= 20 ; Sacrens Chance
Type = amulet : Quality = Unique : 62 >= 11 : 60 >= 5 ; Cresent Moon
Type = amulet : Quality = Unique : 2 = 25 ; Cat's Eye
;Type = amulet : Quality = Unique : 45 = 75 ; Atma's Scarab
;Type = amulet : Quality = Unique : 74 = 10 ; The Rising Sun
Type = amulet : Quality = Unique : 41 = 35 ; Highlord's Wrath
Type = amulet : Quality = Unique : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 : 0 = 5 ; Mara's Kaleidoscope
;Type = amulet : Quality = Unique : defensiveaurasskilltab >= 1 ; Seraph's Hymn
Type = amulet : Quality = Unique : 19 >= 400 ; Metalgrid
;Unique Charms
Type = small charm : Quality = Unique
Name = Grand charm : Quality = Unique
Леко допълнение към Unique.nip Още едно допълнение, когато махнете ! пред ETH, ще взима само ETH....
Няма ситуации без изход, просто има ситуации от които изходът не ни устройва!
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- Newbie
- Posts: 4
- Joined: Wed Apr 06, 2011 2:36 pm
кой фаил да си настроя при контесата да ми бие със lighting и при пиндела със фире бол
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- Full Member
- Posts: 257
- Joined: Fri Sep 16, 2011 4:43 pm
Правиш си два отделни конфиг файла като правиш копие на XP_Config_Sorceress .
Файловете трябва да изглеждат така : XP_Config_Sorceress_именагерояl .
След това за всеки бот поотделно избираш с каква магия да бие ввъ неговият конфиг файл :
1-ви случай : Countess
- XP_SorcSkill.push(49); // "Lightning" - разрешаваш в // Boss attack configuration
и
- XP_MonsterSkill.push(53); // "Chain Lightning" - разрешаваш в // Area clearing configuration
2-ри случай : Pindle
- XP_SorcSkill.push(56); // "Meteor" - разрешаваш в // Boss attack configuration
- XP_SorcSkill.push(47); // "Fire Ball" - разрешаваш в // Boss attack configuration
и
- XP_MonsterSkill.push(47); // "Fire Ball" - разрешаваш в // Area clearing configuration
Тази опция е добре да се увеличи на XP_MaxAttacks = 20; на 100, както и в случаят с Fire Sorc следната опция трябва да изглежда така :
XP_TimedFirst=true; //
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- Newbie
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Благодаря,а как да го направа след като килне пиндел да лефне а не да бие и другите ?
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- Full Member
- Posts: 257
- Joined: Fri Sep 16, 2011 4:43 pm
Намери този реди го направи така : PXP_AttackZombies=false; .MiKq wrote:Благодаря,а как да го направа след като килне пиндел да лефне а не да бие и другите ?
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- Jr. Member
- Posts: 160
- Joined: Tue Feb 22, 2011 8:08 am
nJaguar's Item Parser v3.03
http://pubftp.dreaming-bg.com/d2jsp/nji ... v3.03).zip Този линк не работи може ли нов.
И също така се появява ерор 0 някакви предложения.
http://pubftp.dreaming-bg.com/d2jsp/nji ... v3.03).zip Този линк не работи може ли нов.
И също така се появява ерор 0 някакви предложения.